Angélica Padrón
Module 3: Usability & Reflection
Collaboration with stakeholders and usability testing are integral steps in the ADL development process. Identifying and addressing potential issues early ensures a smooth and seamless user experience. Usability testing is a crucial checkpoint before launching the course, confirming that it is intuitive, accessible, and user-friendly for all learners. Through testing navigation, content delivery, and interactive features, we can make necessary adjustments to optimize the learning experience. This process guarantees that students can engage with the material without unnecessary obstacles, leading to better comprehension, retention, and overall satisfaction. I'd like you to please explore my Usability and Reflection by clicking the following video.
The links provide a more detailed course overview, including the Three-Column Table and the course outline document. These resources will help you navigate the course more effectively by clarifying each module's learning goals, activities, and assessments.
REFERENCES
Fink, L. D. (2003). A self-directed guide to designing courses for significant learning. https://www.bu.edu/sph/files/2014/03/www.deefinkandassociates.com_GuidetoCourseDesignAug05.pdf
Harapnuik, D., Thibodeaux, T., & Cummings, C. (2018). COVA: Choice, ownership, and voice through authentic learning. Creative Commons License.
CSLE2COVA. (2018, June 19). Outcome-based Education vs Competency-based Education. Www.youtube.com. https://youtu.be/ctEqxCr7ZUg?feature=shared